Quick answer: A dungeon map maker helps Dungeon Masters create rooms, corridors, caves, ruins, and other encounter-scale layouts for tabletop play. RPG Map Editor focuses on browser-based dungeon prep with terrain painting, props, tactical grids, saves, and PNG export.

Build a playable dungeon room

Open the browser editor, block the room and corridors, add tactical props, and export a PNG before game night.

Quick answer

What is a dungeon map maker?

It is software for building explorable interior or underground spaces where movement, doors, cover, hazards, and the grid need to stay readable. RPG Map Editor exports visual PNG maps; VTT walls, doors, and lights are configured inside Roll20 or Foundry after import.

Free Dungeon Map Maker for D&D remains the core use case: Make a dungeon map for one real session, then save or export it when the layout is playable.

Best for

DnD dungeons, crypts, ruins, caves, boss rooms, puzzle chambers, tactical corridors, saved source projects, and PNG export for Roll20, Foundry VTT, print, or sharing.

Not best for

Full campaign world maps, automated dungeon generation claims, native Foundry scene export, Roll20 dynamic lighting export, walls, doors, or token automation.

Fast prep

Build dungeon encounters faster

Start with the playable footprint first: room entrances, corridor width, cover, hazards, and grid alignment. Add props after the tactical layout works so the map helps the encounter instead of hiding it.

What you can create

Rooms, corridors, ruins, caves, and grid layouts

Rooms

Build readable encounter rooms with entrances, cover, and token space.

Corridors

Connect rooms with halls that support reveal pacing and movement.

Ruins

Use broken walls and terrain to create partial cover and sight lines.

Caves

Paint organic edges, chokepoints, and rough terrain for underground fights.

Traps, objects, and props

Use supported props and stamps for doors, cover, hazards, furniture, and dressing.

Tactical grid layouts

Keep square count and grid alignment clear before export.

Export for play

PNG maps for Roll20, Foundry VTT, or print

Export the dungeon as a PNG, upload it as a Roll20 map image or Foundry scene background, and align the platform grid. For print, proof the scale before session day.

Related: Battle map maker online · Foundry VTT PNG workflow · Open browser editor

Product workflow

How to do it in RPGMapEditor

Open RPGMapEditor, paint the stone floor or cave terrain first, block rooms and corridors, add doors, rubble, pillars, water, traps, or furniture where they affect movement, keep the grid readable, save the dungeon source map, then export a PNG for VTT or print play.

FAQ

Dungeon map maker FAQ

Can I make a D&D dungeon map for free?

Yes. The Free plan includes core editor tools, PNG export, and up to 3 saved maps, so you can make and keep a small set of dungeon maps without paying.

Can I export the dungeon map as PNG?

Yes. PNG export is the current handoff for Roll20, Foundry VTT scene backgrounds, print, and sharing still map images.

Does it work for Roll20?

Yes. Export a PNG, upload it to Roll20 as map art, and align Roll20's grid to the image.

Does it work for Foundry VTT?

Yes. Import the PNG as a Foundry scene background and align the grid. Walls, doors, lights, and other Foundry-specific data are not included in the PNG export.

Can I save my dungeon maps?

Yes, saving maps requires an account. Free accounts can save up to 3 maps; paid plans may unlock higher limits.

Is this a browser dungeon map maker?

Yes. RPG Map Editor runs in a desktop browser with WebGL2. A Windows app is also distributed through Microsoft Store; Microsoft does not sponsor or endorse RPG Map Editor.