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  1. 0.9.1 Latest

    Responsive workspace + Tiny Swords starter art

    • Sharper responsive marketing pages and starter-map navigation across desktop, tablet, and phone widths.
    • Editor top panel now shows the active map, dimensions, tile size, and saved state.
    • Forest Ambush now ships with an original bright Tiny Swords-inspired 16×16 atlas, castle pieces, river crossings, and encounter props.
    • Read the full website update or view the quick answers.
  2. 0.9.0

    Tera templating + fresh web polish

    • Every marketing page migrated from raw HTML to Rocket Tera templates with shared nav and footer partials.
    • Branded SVG logo + favicon — no more broken assets on first load.
    • Login-aware navigation: logged-in users see My Maps and a user pill everywhere.
    • Real 404 / error catchers with branded pages.
    • Fixed mobile hamburger leaving the menu hidden after resize.
  3. 0.8.0

    Two-step Create Map wizard

    • Style picker with live preview thumbnails.
    • Resolution tabs (Low to Ultra) and aspect-ratio presets with custom grids.
    • Autosave snapshots every few seconds during edit.
  4. 0.7.0

    Live session overlays (experiment / roadmap)

    • Older alpha notes tracked fog-style overlays—we are auditing what actually ships in stable Web builds before repeating claims here.
    • Today: rely on PNG exports and manage visibility inside your preferred VTT or table workflow.
    • Future session tooling stays on Roadmap until QA signs off.
  5. 0.6.0

    Wall drawing & snap

    • Multiple wall types: solid, door, window, secret, cavern.
    • Snap-to-edge for aligned rooms.
    • Double-click to finish a wall sequence.