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NEW Build an encounter in your browser · export a table-ready PNG

RPG Map Editor · Web Edition

The easy-to-use
battle map editor

Paint a place for your next session. Start with a real encounter, edit it in your browser, and export a clean map for the table.

Studio subscription · browser-first · PNG export included

RPG Map Editor · Forest ambushEDITABLE MAP
Animated RPG Map Editor autotile workspace with dungeon tiles and export controls
Your encounter. Your layout.View the starter map ↗
Make a map. Take it to your table.PNG exportRoll20Foundry VTTPrint & play

Bonus for game devs

Also exports starter tilemaps for game engines

Making a video game instead of running a table? RPG Map Editor can generate starter tilemap bundles—manifest, tileset, and loader scaffold—for Unity, Godot, Cocos, Phaser, GDevelop, Bevy, LOVE 2D, Defold, and Flame. Logos identify compatible export targets; RPG Map Editor is independent and not endorsed by these engine teams.

  • Unity export support logoUnity
  • Godot export support logoGodot
  • Cocos export support logoCocos
  • Phaser export support logoPhaser
  • GDevelop export support logoGDevelop
  • Bevy Engine export support logoBevy
  • LOVE 2D export support logoLOVE 2D
  • Defold export support logoDefold
  • Flame export support logoFlame
Animated RPG Map Editor autotile workspace with dungeon tiles and export controls

A simple, browser-based studio

Less setup.
More game night.

Focused tools for dungeon masters who need a useful map quickly. No blank-canvas anxiety, no sprawling dashboard.

Browse starter maps ↗
RPG Map Editor showing a completed Heartwhale forest village map with a tileset, nine editable layers, and autotile controls

A map, layer by layer

Build a world
that feels alive.

Paint broad terrain, shape rivers and paths, then add trees and props on their own layers. Refine the scene without starting over.

Open the editor ↗

01 · 02 · 03

From idea to
the table.

Generated pixel-art modular terrain frame ready for mapmaking
01

Start with a place

Open a starter encounter or begin with a fresh grid.

Generated pixel-art castle room scene
02

Shape the scene

Paint terrain, move props, and keep the important spaces clear.

Generated pixel-art export controls beside a mapmaking workspace
03

Export in one click

Download a PNG for your VTT, your printer, or your table.

Built for encounter prep

The tools stay
out of your way.

Drag in a tileset, paint a room, and save the version your group will actually use.

Login/Register to start ↗
01

Import a tileset

Use the bundled packs or bring your own artwork.

02

Paint and place

Keep layers, props, and terrain easy to understand.

03

Save a clean handoff

Keep an editable project file beside your exported PNG.

One paid workspace

Choose your
level of prep.

BROWSER

No install

Open Studio in a modern desktop browser with instant updates and the same account-backed library.

  • Cross-device access
  • Original pixel-art packs
  • Fast encounter workflow
Why Studio ↗

WINDOWS

Desktop companion

Keep an installed Windows shortcut through Microsoft Store when that fits your desk.

  • Same export handoff
  • Store availability varies
  • Cloud editor access remains Studio
Explore desktop ↗

Real editable starters

Skip the blank
canvas.

All templates ↗

Before you start

Useful answers.

What does Studio include?

Studio unlocks the complete editor, unlimited cloud maps, public sharing, PNG export, and editable project JSON.

Will this work with my virtual tabletop?

Yes. Export a PNG, upload it to Roll20 or Foundry VTT, and set the grid scale there.

Do I have to install anything?

No. Use a modern desktop browser with WebGL2 and keep the campaign library in your Studio account.

The session starts with a place.

Make yours.

Start Studio ↗

Subscribe to unlock the editor and keep every map ready for play.