Use RPG Map Editor to make the visual map for a Foundry scene. Export a PNG, create the scene in Foundry, set grid size and origin, then add walls, doors, lights, tokens, and automation in Foundry.

RPG Map Editor is independent and is not affiliated with or endorsed by Foundry VTT.

Product fit

Create Foundry scene backgrounds without overpromising automation

The shipped workflow creates visual map art and exports PNG. Foundry remains the place for walls, lights, doors, and tokens.

Scene background export

Create a visual encounter map and export a PNG that can become the Foundry scene background.

Grid-aware prep

Choose square counts and export dimensions with Foundry grid configuration in mind.

Source maps stay editable

Save the map in your account so you can revise art after playtest notes or campaign detours.

Try the workflow with a real map

Open a demo, check the grid, then decide whether the editor fits your table prep loop.

Use cases

What you can make

Foundry encounter scenes

Prepare rooms, roads, caves, ruins, or interiors as scene art, then add Foundry walls and lighting.

Grid validation

Export at known dimensions, then set Foundry's grid size and origin before inviting players.

Performance-aware maps

Keep map footprint sized to the encounter instead of exporting oversized art for small fights.

Comparison

RPG Map Editor and Foundry VTT do different jobs

RPG Map Editor builds the scene image. Foundry turns that image into an interactive tabletop scene.

Decision factor RPG Map Editor Other workflow
Map creation Creates the scene artwork in a browser and exports PNG Foundry presents the scene and manages tabletop automation
Walls and lighting Not exported as structured Foundry data today Add walls, doors, lights, regions, and tokens inside Foundry
Best handoff Clean PNG with known square count and dimensions Foundry grid setup and player-view preview before the session

Choose RPG Map Editor if...

  • You need battle maps or dungeon rooms for a session soon.
  • You want browser access, saved source maps, and PNG export.
  • You prefer tactical readability over full atlas-style cartography.

Choose another tool if...

  • You primarily need polished world or regional illustrations.
  • You require offline desktop editing or a large local asset library.
  • You need structured VTT walls, doors, lighting, or native scene packages today.

Compare from an exported map

The useful test is a map you would actually run: build it, export it, and align it in your VTT.

Related pages

Keep building from related workflows

VTT map maker

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Battle map maker

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D&D map maker

Use this page when that phrase matches your next map-making task or comparison step.

Foundry VTT map maker

Use this page when that phrase matches your next map-making task or comparison step.

FAQ

Foundry VTT map maker FAQ

Can I make maps for Foundry VTT?

Yes. Build the visual map in RPG Map Editor, export a PNG, create a Foundry scene, set the grid, and add Foundry-specific walls, doors, lighting, and tokens inside Foundry.

Does RPG Map Editor export Foundry scene JSON?

Not today. The current shipped workflow is PNG scene background export, then Foundry-side setup for automation and lighting.

How do I align the Foundry grid?

Use a predictable pixels-per-square export, create a scene with matching dimensions, set Foundry's grid size, then adjust grid offset until the artwork and platform grid agree.

Is RPG Map Editor affiliated with Foundry VTT?

No. RPG Map Editor is independent and is not affiliated with or endorsed by Foundry VTT.

Start with the editor, not another planning tab

Open a real map, change it, export it, and decide from the result.