VTT map maker

VTT Map Maker for Online RPG Sessions

Build tactical RPG maps you can export, upload, and align inside virtual tabletops without leaving the browser editor workflow.

Create a map now

Browser-based, fast start, export-focused.

Practical workflow

Build maps around the session

Step 1

Create encounter maps around readable grids, cover, and player movement.

Step 2

Export flat image files for VTT upload and keep the editable source map saved.

Step 3

Prepare one-shots, weekly sessions, and reusable fantasy locations quickly.

Step 4

Use related Roll20 and Foundry guides to validate grid alignment.

Use cases

Made for real prep loops

online RPG sessions

Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.

Roll20/VTT games

Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.

D&D sessions

Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.

quick encounter maps

Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.

Related: Roll20 map maker · Roll20 export guide · Foundry VTT export guide · Pricing

FAQ

Quick answers

Can I use these maps in a virtual tabletop?

Yes. Export the map as an image, upload it to your VTT, and align that VTT’s grid to the exported artwork.

What export formats are supported?

The live workflow focuses on image and project exports. PNG is the primary VTT-ready handoff; JSON-style project data is used for editable map state.

Is this useful for online RPG sessions?

Yes. It is designed for fast browser prep, saved maps, tactical grids, and export files you can bring into online play tools.

Does RPG Map Editor configure walls and lighting for me?

No. Export the base map, then configure walls, fog, dynamic lighting, and token settings inside your VTT.

Start now

Create a map for your next RPG session

Open the browser editor, sketch the playable space, and export when the encounter is ready.