Fantasy map editor

Fantasy Map Editor for Tabletop Encounter Maps

Create playable fantasy locations with terrain, props, grids, saves, and export-ready maps for tabletop RPG sessions.

Create a map now

Browser-based, fast start, export-focused.

Create a map now, then save or export when the encounter is ready.

Practical workflow

Build maps around the session

Step 1

Paint terrain and shape readable encounter spaces without Photoshop.

Step 2

Use props and stamps to communicate cover, doors, hazards, and story beats.

Step 3

Focus on battle maps and encounter scenes rather than full world atlas cartography.

Step 4

Export finished maps and keep editable projects for later adjustments.

Fit

Best for / Not best for

Best for

DMs and GMs who want a browser-first RPGMapEditor workflow: create a DnD or TTRPG battle map, save the source project, export a PNG, and validate the grid in Roll20, Foundry VTT, print, or another play surface.

Not best for

Native Roll20 dynamic lighting export, native Foundry scene JSON, wall and door automation, token export, or broad world-atlas illustration. Those platform-specific steps stay inside the VTT.

Use cases

Made for real prep loops

fantasy locations

Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.

D&D sessions

Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.

one-shot prep

Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.

Roll20/VTT games

Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.

Related: Fantasy map maker · Dungeon map maker · Showcase · Pricing

Product workflow

How to do it in RPGMapEditor

Open RPGMapEditor, start with a blank map or demo, paint terrain first, place props where they affect movement or cover, keep the tactical grid readable, save the project, then export a PNG for the VTT or table workflow you actually use.

FAQ

Quick answers

Can I create fantasy maps without Photoshop?

Yes. RPG Map Editor is a browser-based editor for encounter-scale fantasy scenes, terrain, props, grids, saves, and exports.

Is this for world maps or battle maps?

It is focused on playable battle maps and encounter scenes, not broad world atlas or political cartography workflows.

Can I use assets and terrain tools?

Yes. Use terrain, stamps, props, and grid-focused editing to build readable fantasy locations for tabletop play.

Can I export fantasy maps for VTT games?

Yes. Export image files for virtual tabletops, then verify grid alignment inside the VTT before the session.

Start now

Create a map for your next RPG session

Open the browser editor, sketch the playable space, and export when the encounter is ready.