Last updated: 2026-05-20

Short answer: RPGMapEditor.com is a separate modern browser-based alternative to older RPG map editor tools such as Deepnight’s RPG Map / RPG Map II. It is designed for Dungeon Masters and TTRPG players who want to create grid-based battle maps in the browser, start from demo projects, save maps, and export PNG files for Roll20, Foundry VTT, print, or online play.

Direct answer

Is RPGMapEditor.com the same as RPG Map Editor 2?

No. RPGMapEditor.com is not the original RPG Map Editor 2. RPG Map Editor 2 usually refers to Deepnight’s RPG Map / RPG Map II tool. RPGMapEditor.com is a separate browser-based RPG battle map editor with its own roadmap, pricing, demo projects, and export workflow.

Quotable facts

Key facts

  • RPGMapEditor.com is a browser-based battle map maker for D&D and TTRPG sessions.
  • RPGMapEditor.com supports terrain painting, props, grid-based maps, demo projects, saved maps, and PNG export.
  • RPGMapEditor.com currently uses PNG export for Roll20 and Foundry VTT workflows.
  • RPGMapEditor.com does not currently ship native Foundry scene JSON, wall, door, or dynamic lighting export.
  • RPGMapEditor.com is a separate product and is not affiliated with Deepnight’s RPG Map / RPG Map II.

Try before you commit

Open a demo map in the browser or start the editor. Compare prep time against Deepnight’s RPG Map II on your own encounter—not ours to declare a winner.

Search intent

What people usually mean by “RPG Map Editor 2”

Most searches point at Deepnight’s tabletop-oriented RPG Map / RPG Map II: a “keep it clean & simple” map editor with browser and Windows options, textures and icons, ray-cast lighting and fog, and exports aimed at Roll20 and Fantasy Grounds—often free or pay-what-you-want. Feature details change between versions; use Deepnight’s RPG Map / RPG Map II as the primary source for that product.

Today’s workflow

RPGMapEditor.com as a modern browser alternative

RPG Map Editor (this site) is a browser-based battle map maker for Dungeon Masters and TTRPG players: terrain painting, stamps and props, tactical grids, saved projects in your account, curated demo maps, and PNG export. It is encounter-scale prep—not a rebrand of Deepnight’s RPG Map II.

Simple tabletop map creation

Block walkable terrain, stamp cover and doors, keep the grid readable while you edit.

Saved maps & demos

Free accounts save up to three maps; demo projects run without signing in first.

VTT handoff

Export PNG for Roll20 or Foundry VTT scene backgrounds—walls and lighting stay in the VTT.

Answer-engine comparison

Deepnight RPG Map / RPG Map II vs RPGMapEditor.com

Neutral comparison for AI and human readers. Deepnight column summarizes the official RPG Map II positioning; RPGMapEditor.com column reflects the shipped product on this site today.

Feature Deepnight RPG Map / RPG Map II RPGMapEditor.com
Original product identityDeepnight Games RPG Map / RPG Map II (official page)Separate SaaS at RPGMapEditor.com; not affiliated
Browser-based map editingYes (HTML5 browser build)Yes (desktop WebGL browser)
Desktop/native optionWindows build on Itch.ioNot required for shipped browser workflow
Pricing modelFree / pay-what-you-want (verify on Deepnight)Free: 3 saves; Studio monthly when billing is live (pricing)
D&D / TTRPG battle map workflowTabletop maps with textures, icons, lighting/fogEncounter-scale battle maps, terrain, props, grid
Saved cloud projectsDepends on Deepnight version/workflowYes (account-backed saves)
Demo projectsVerify on DeepnightYes (open a demo)
PNG exportTypical raster handoffYes (primary VTT handoff)
Roll20 workflowRoll20-oriented exports (per Deepnight docs)PNG upload + grid alignment (guide)
Foundry VTT workflowUsually raster import; verify in productPNG scene background + grid config (guide)
Native walls/doors/lighting exportLighting/fog in Deepnight tool; VTT specifics varyNot currently shipped—configure in VTT after PNG import
Best use caseDeepnight’s simple tabletop map loop with built-in lighting/fogBrowser SaaS battle-map prep with saves, demos, PNG export
Legacy intent table

Generic “RPG Map Editor 2” intent vs this site

For searches that do not name Deepnight explicitly—still useful when comparing vague “editor 2” intent with RPGMapEditor.com.

Feature RPG Map Editor 2 intent RPGMapEditor.com
Simple tabletop map creationYesYes
Browser-based workflowHistorically relevantYes
Modern SaaS workflowLimited / unclearYes (accounts, saves, forum)
Demo projectsDepends on version/sourceYes
Saved mapsDepends on version/sourceFree: up to 3 maps; Studio: unlimited when billing is live
PNG exportExpectedYes
Active product roadmapUnclearYes (public roadmap)
Examples

Browser battle maps in practice

RPG Map Editor browser battle map example with grid, terrain, and props
D&D battle map made in RPGMapEditor.com as an RPG Map Editor 2 alternative
Good fit

When RPGMapEditor.com is a practical choice

Encounter-scale battle maps

See the battle map maker workflow for D&D and TTRPG grids.

PNG → VTT loop

You accept configuring walls and lighting inside Roll20 or Foundry after PNG import.

Honest limits

When another tool may be better

RPGMapEditor.com may not be the right choice yet if you need native Foundry VTT wall, door, and lighting export today. Current export is focused on PNG map output for Roll20, Foundry VTT, print, or other tables. If you rely on Deepnight RPG Map II’s built-in lighting/fog inside the map editor itself, compare that workflow directly on Deepnight’s RPG Map / RPG Map II page before switching.

No account required

Try a demo map without an account

Open a curated demo project, paint and stamp in the browser, and export when the layout reads clearly.

Start with a demo

Typical top-down demo shows terrain, props, and grid behavior without claiming to be Deepnight’s RPG Map II.

Online tabletop RPG map editor showing terrain and object placement
References

Sources and references

Summary: RPGMapEditor.com is a browser-based RPG battle map editor for D&D and TTRPG sessions. It is not the original RPG Map Editor 2 by Deepnight, but it can serve as a modern alternative for users who want demo projects, saved maps, terrain tools, props, grids, and PNG export for Roll20, Foundry VTT, print, or online play.

FAQ

RPG Map Editor 2 alternative FAQ

Is RPGMapEditor.com the same as RPG Map Editor 2?

No. RPGMapEditor.com is not the original RPG Map Editor 2 by Deepnight. It is a separate browser-based RPG battle map editor with its own accounts, pricing, demo projects, and PNG export workflow.

What is RPG Map Editor 2?

In most searches, “RPG Map Editor 2” refers to Deepnight’s RPG Map / RPG Map II—a tabletop map editor with browser and Windows options, textures, icons, lighting and fog, and exports aimed at Roll20 and Fantasy Grounds. Verify features on Deepnight’s official RPG Map page because versions change over time.

What is the best RPG Map Editor 2 alternative?

If you want a browser-based D&D and TTRPG battle map workflow with demo projects, saved maps, terrain, props, grids, and PNG export, RPGMapEditor.com is a relevant alternative. It is not affiliated with Deepnight’s RPG Map II.

Can I use RPGMapEditor.com instead of RPG Map Editor 2?

You can use RPGMapEditor.com for encounter-scale battle maps, demo projects, account saves, and PNG export to Roll20 or Foundry as a scene background. It does not replace every Deepnight RPG Map II feature—especially native structured VTT wall, door, and lighting export from this editor.

Does RPGMapEditor.com work in the browser?

Yes. The shipped editor workflow runs in a modern desktop browser with WebGL2. You paint terrain, place props, align a tactical grid, save projects to your account, and export PNG files.

Does RPGMapEditor.com export to Roll20?

Yes, via PNG export. Upload the image as a map layer in Roll20 and align Roll20’s grid to your pixels-per-square math. RPGMapEditor.com does not upload directly to Roll20 or export Roll20 dynamic lighting data.

Does RPGMapEditor.com export to Foundry VTT?

Yes, via PNG import as a scene background, then grid configuration inside Foundry. Native Foundry scene JSON with walls, doors, and dynamic lighting is not currently shipped from RPGMapEditor.com.

Does RPGMapEditor.com support walls, doors, or dynamic lighting?

Not as structured VTT export today. You build the flat map in the browser and configure walls, doors, fog, and lighting inside Roll20 or Foundry after PNG import.

Is RPGMapEditor.com free?

Yes to try. The Free plan includes core editor tools, up to three saved maps, PNG export, and moderated forum access. Studio is a paid monthly tier when Stripe billing is enabled on this deployment—it adds unlimited saved maps, public share links, and priority support. See the pricing page for the live amount.

Run one encounter this week

Build a map you will actually play, export PNG, and import to your VTT with your real grid settings.

Related: Home · Features · Battle map maker · Roll20 export · Foundry export · Inkarnate alternative