| Main use case | Illustrated worldbuilding, regional maps, varied fantasy styles. | Encounter-scale battle maps and fast session prep. |
| Browser editing | Browser workflow (check vendor requirements). | Desktop WebGL browser editor; no separate native map app for the shipped workflow. |
| Battle maps | Can produce battle-scale art; pace and grid workflow vary. | Optimized for tactical readability, terrain, stamps, and grid while editing. |
| World maps | Strong fit for many world-style outputs. | Not positioned as a full world-atlas replacement—encounter and location scale first. |
| Regional maps | Often a core strength for illustrated regions. | Encounter-scale locations yes; broad regional cartography—compare outputs yourself. |
| Asset library | Large marketplace and style ecosystem. | Stamp and terrain workflow; scope depends on shipped packs—see features and asset packs. |
| Terrain painting | Rich tools across map types. | Terrain brushes aimed at playable encounter footprints. |
| Props / stamps | Broad prop ecosystems. | Props focused on tabletop readability and cover. |
| Saved maps | Refer to Inkarnate’s project model. | Account saves; Free = 3 maps; Studio targets unlimited when billing is live. |
| PNG export | Refer to Inkarnate’s export options for your license. | PNG export for VTT/table; grid alignment is verified in-editor and again after VTT import. |
| Roll20 workflow | Raster handoff like other art tools. | Export PNG → upload map → align Roll20 grid; see Roll20 battle map export guide. |
| Foundry workflow | Raster handoff; walls/lighting in Foundry. | PNG scene background → grid config → walls in Foundry; see Foundry VTT export guide. |
| Free tier | See Inkarnate’s current pricing. | Live Free tier: core tools, 3 saves, PNG, forum. |
| Paid plan | See Inkarnate’s current pricing. | Studio is planned; checkout must be live before it is purchasable—see pricing. |
| Primary fit | Illustrated cartography and asset-rich scenes at varied scales. | DMs who need encounter maps quickly with honest save limits and VTT PNG handoff. |
| Limitations | Evaluate in Inkarnate for your art goals. | No native export of Roll20/Foundry wall or lighting data—configure those in the VTT after import. |