Step 1
Start with terrain and grid-first layouts instead of blank image software.
D&D battle map maker
Create playable encounter maps in the browser with terrain, props, tactical grids, saves, and export files ready for your table.
Browser-based, fast start, export-focused.
Practical workflow
Start with terrain and grid-first layouts instead of blank image software.
Place props and cover that clarify movement, sight lines, and encounter pacing.
Save editable projects so tomorrow's prep can revise tonight's ideas.
Export maps for VTT upload, table handouts, or print reference.
Use cases
Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.
Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.
Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.
Plan the playable space, keep the grid readable, export the map, and revise the saved project when the table changes direction.
Related: D&D map maker · Battle map maker · D&D battle map size guide · Pricing
FAQ
Yes. RPG Map Editor runs in a desktop browser so you can create encounter-scale maps with terrain, props, grids, saved projects, and PNG export for your table or VTT.
Yes. Export a PNG for a virtual tabletop, print reference, or session handout, then keep the editable project saved for later revisions.
Yes. The workflow is built around DM and GM prep: quick encounter layouts, readable tactical space, and export-focused handoff before game night.
Start small for one-shots and skirmishes. A 20x20 or 30x20 square canvas is often enough for a focused room, road, ruin, or forest encounter.
Start now
Open the browser editor, sketch the playable space, and export when the encounter is ready.